Specialized Program: FX & Dynamics

  • 960 Hours (Training + Practical)
  • 24 Months

About This Course

This program is designed to equip you with the skills necessary to create stunning and realistic 3D dynamics effects using particle simulations considered as one of the most challenging aspects of animation, visual effects, and gaming industry.

Creating dynamic effects that are visually compelling and align with the genre of the project requires careful attention to detail. It is essential to continually tweak the effects to meet the director's vision and improve the overall quality of the final product.

The workflow and pipeline for creating particle simulations are continually evolving with each project, making it necessary to stay updated with the latest technology and industry standards. This program will provide you with hands-on experience with the latest software and tools used in the industry to create high-quality 3D dynamics effects.

Level Expert
Duration 24 Month
Hours 960 Hrs.
Software 19 Software

What will you learn in this program?

  • Refine and develop your aesthetic and technical skills.
  • Learn industry-standard techniques for working with cloth, hair, and fur (CHF)
  • Gain experience working on a shot single-handedly, including modeling, texturing, dynamics, lighting, and animation.
  • Manipulate 3D models and textures to meet project requirements.
  • Optimize the complete scene for maximum impact.
  • Work with various simulations, including fluids/liquids, object shattering and fracture. (such as buildings, glass, and vehicles), blasts, debris, fire, smoke, blood, energy (such as balls, blasts, vortex, and shockwaves), weather, storm clouds, and more.

Applicable Jobs

  • 3D FX / Simulation Artist (Water / Fire / Expositions / Natural phenomena and more)

Foundation

Software

Hours

Pre-Production (Story development and executive)

60 hrs.

Maya - Foundation (Advanced 3D software for movies, series and visual effects)

220 hrs.

Photoshop (Photo editing and compositing)

40 hrs.

3ds Max (Powerful 3D software for gaming, architecture, and assets)

50 hrs.

Premiere Pro (Video editing and effects)

70 hrs.

After Effects (Visual effects, motion graphics and compositing)

30 hrs.

Adobe Audition (sound editing and effects)

10 hrs.

Intermediate

Software

Hours

Maya (Particles, dynamics and fluids)

100 hrs.

Maya (Cloth/hair/fur)

20 hrs.

3ds Max (Partcle flow dynamics system)

20 hrs.

After Effects (Trapecode/video co-pilot)

20 hrs.

Thinking Particles (Advanced plugin for particles effect)

20 hrs.

Fume FX/ After Burn (Plugins for creating realistic fire and smoke effects)

20 hrs.

Ray Fire (High and plugin to create shattering and explosion effects)

20 hrs.

PF Track (camera tracking)

20 hrs.

MASTERS + PORTFOLIO DEVELOPMENT

Software

Hours

Maya (Rigging - facial, hyper realistic char, quadruped, muscles)

80 hrs.

Maya (Advanced skinning)

20 hrs.

Nuke (Advanced node base compositing software)

10 hrs.

Marvelous Designer (Creating colth simulation)

20 hrs.

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